Portfolio

Help from the past (August 2022)
I created this game as an entry for the 2022 Epic Megajam (The Game jam created by Epic Games, creators of
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Block Brawl (Personal project 2020 / 2021)
I created this game during the 2020’s lockdown in order to have a little fun game to play with my friends.
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The Random Adventure (Main personal project)
The Random Adventure is a personal Game project, which take place in a fictional universe I created, initially for a
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Onima – Ratel Studio (2017 & 2018)
I contributed to the development of the game « Onima » from the indie Studio « Ratel Studio ». I had to create in
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Surfing Cone (Global GameJam 2017)
  This game is an endless Runner created during the 2017 Global Game Jam. The main ideas from the team
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WallBusters (GameJam 2016)
Wall Busters is a 2D Platform game created during the 4th Bordeaux’s Game jam which took place in November 2016.
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Smart Building Simulation (School project 2016)
  During my 5st year at the Exia Cesi’s school of Bordeaux, I had to work on a team project
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Angry Slender guy (personal project 2016)
This is a game I created when I first learned how to use Unreal Engine 4. The goal was to
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Shaolin Vs Ninja (Ludumdare 2016)
Shaolin Vs ninja is a Versus Fighting game created in 3 days during the Ludumdare back in May 2016.  The
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Fishcatcher (School project 2013)
Fishcatcher is the first game I ever created. This is a 2D game when we play as a little character
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