Articles by Thibault Antunes

MainScreen

I created this game as an entry for the 2022 Epic Megajam (The Game jam created by Epic Games, creators of Unreal Engine) This game is a 3rd person Puzzle game made with Unreal Engine 5 ,which consist to resolve an enigma by traveling to the past, and from the past to…

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BlockBrawl

I created this game during the 2020’s lockdown in order to have a little fun game to play with my friends. This game is a multiplayer Web GL Game made with Unity inspired by a playground game I played at school as a child. Each turn, players have 3 choices : Attack…

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Image1

The Random Adventure is a personal Game project, which take place in a fictional universe I created, initially for a 3D animated Webserie idea. I took the same ideas and characters to create a Game project using Unreal Engine 4. The main goal is to create an adventure game with…

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Onima

I contributed to the development of the game « Onima » from the indie Studio « Ratel Studio ». I had to create in one mounth a Pre-Alpha version for a presentation on the Animasia convention of Octobre 2017 (and a second one on October 2018). This is an adventure game in third person,…

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Cone 2

  This game is an endless Runner created during the 2017 Global Game Jam. The main ideas from the team I worked with were to use the Gameplay of an endless Runner Game while playing as a Cone Guy with arms and legs. The combination of these ideas with a…

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titre-copie

Wall Busters is a 2D Platform game created during the 4th Bordeaux’s Game jam which took place in November 2016. The theme was « Break the rules ». Our team therefore imagined a game when we play as a character trying to escape a futuristic city over controlled and over watched. We added…

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volets

  During my 5st year at the Exia Cesi’s school of Bordeaux, I had to work on a team project which consisted in conduct a study about the possibilities of a Smart Building managed by a multi-agent system and an AI. My role in this project was to create a…

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slenderplouc

This is a game I created when I first learned how to use Unreal Engine 4. The goal was to create a parody of horror games by melting a worrying atmosphere with a humorous tone. Therefore, this project resulted in a parody of « Slenderman » when the player must find 9…

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capture2

Shaolin Vs ninja is a Versus Fighting game created in 3 days during the Ludumdare back in May 2016.  The game is a two player game only, players fight as a Shaolin or a Ninja. The more a fighter is being hit, the more he is evolving in a new…

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fishcacther

Fishcatcher is the first game I ever created. This is a 2D game when we play as a little character trying to avoid attacks from a giant pingouin on a melting pack ice. This one was created for a project on the end of my first year on technichal university…

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